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PC/Win version progress

Published on 12 November, 2012, by in Uncategorized.

So, progress for the pc/win version of Smooth Operators is moving forward.
I’ve just gotten all additional graphical assets from Murry, and the implementations is done. I’m hoping to be able to get the game out to beta testers this week, depending on wether i have to go to Germany on wednesday or not.

If everything bones out okay, the we should probably be looking at a release date late November or early December.

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Upcoming features

Published on 29 October, 2012, by in Uncategorized.

These are some of upcoming features in Smooth Operators for PC/Windows.

Character Handyman
Character Secondline Agent
Building Deterioration
Natural Staff Turnover
Sickness
HR Reports
Staff Lists (incl. filtering)
Vacations
Running Costs of your building
Better balancing of prices
Better balancing of upgrades
Increased functionality of HR Managers
Optimized save file sizes
Birds =)

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Xbox problems solved

Published on 9 October, 2012, by in Uncategorized.

It seems like the problems with updating the xbox version has been solved. So thanks for that, Microsoft.

Please let me know if you still have issues with downloading the update though!

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Issues downloading Smooth Operators (Xbox)

Published on 7 October, 2012, by in Uncategorized.

The bugfix for Smooth Operators for Xbox was published today. Unfortunately there seems to be some issues with Xbox Live Marketplace and Smooth Operators can not be downloaded for some people from different regions

I’ve sent an email to the xbox indie games developers support, and hopefully the issue will be corrected soon.

So sorry for the inconvenience!

//Andreas

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IndieGala Edition?

Published on 5 October, 2012, by in Uncategorized.

Yes. It is true.

Smooth Operatos: IndieGala Edition is now available as a bonus in the IndieGala 9 bundle.

What is the IndieGala Edition then?
It’s a PC/Windows port of the Xbox version of Smooth Operators (Here), branded for IndieGala.
It contains everything that the Xbox version does, including the fix/update i’ve written above below in the blog.

In a couple of weeks, Smooth Operatos: Call Center Chaos for PC/Windows be availabe at Desura. It will be really fleshed out, and if you like the Xbox/IndieGala Editions, you’ll really gonna love the coming PC version, so stay tuned for it!

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What’s being fixed with the bugfix?

Published on 1 October, 2012, by in Uncategorized.

* Workers getting stuck in Flowtubes/Teleports.
* Game crashes sometimes when loading a smaller save file after playing a larger save file
* Game crashes when hiring HR staff while having workers with shift starting 00:01 or shift ends 23:59
* Button/stick hard press on changing salary
* Button/stick hard press on changing schedule
* Error message display (handled exceptions)
* Adjusted sweeping times for janitors
* Adjusted time taken for project managers to unlock Flowtube/Teleports
* Adjusted affection on workers with slow elevators
* Adjusted file size for saves. Though it’s still recommended to use hard drive for saving
* Larger and more visible hand cursor
* Sanitary/Food/Recreational facilities showing the correct number of current visitors
* Female characters have female names
* Being able to reset simulation with the code “reset”.
* Game crash when deconstructing building blocks too close to the edge of allowed map space.

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Delay in the bugfix

I seem to have missed one obscure occation where the game would crash. Because of this, the update will now be delayed, and will hopefully come out October 2nd.

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Heydeck Games on Facebook

If you like Smooth Operators – put in a like on Heydeck Games on facebook!

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Bugfix coming out

There has been a couple of bugs that unfortunately snuck through in the release of Smooth Operators.

A patch to fix these issues will be coming out soon, and i hope that it’ll be out on sunday.

Stuff taken care of in this patch include:

* Workers getting stuck in Flowtubes/Teleports.
* Game crashes sometimes when loading a smaller save file after playing a larger save file
* Game crashes when hiring HR staff while having workers with shift starting 00:01 or shift ends 23:59
* Button/stick hard press on changing salary
* Button/stick hard press on changing schedule
* Error message display
* Adjusted sweeping times for janitors
* Adjusted time taken for project managers to unlock Flowtube/Teleports
* Adjusted affection on workers with slow elevators
* Adjusted file size for saves. Though it’s still recommended to use hard drive for saving
* Larger and more visible hand cursor
*Sanitary/Food/Recreational facilities showing the correct number of current visitors

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Smooth Operators on Greenlight

Published on 6 September, 2012, by in Uncategorized.

Hey,

If you like Smooth Operators and want to play it on Steam, then please help and upvote Smooth on Steam Greenlight!

Click here